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1. Alternative to the missile Nerf, meta-game friendly Without ruining missiles in PVP - in Player Features and Ideas Discussion [original thread]
Onslaughtor wrote: While I tried to read your post it mostly came down to a rambaling mess. I want to point out a very important peice of the new way missiles will work that changes everything when it comes to missiles. CCP Fozzie wrote: Trac...
- by Asmodes Reynolds - at 2012.09.21 17:17:00
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2. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
I came up, with half functional alternative to this missile Nerf, it is not perfect, nor did I expect it to be. Located here ( https://forums.eveonline.com/default.aspx?g=posts&t=155484&find=unread ) If you would like to participate in dev...
- by Asmodes Reynolds - at 2012.09.20 21:41:00
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3. Alternative to the missile Nerf, meta-game friendly Without ruining missiles in PVP - in Player Features and Ideas Discussion [original thread]
Before I start, before I start ripping in to your assumptions, under the startup by saying I like a good argument, and I'll argue intelligently and respectfully as long as you do the same. Anhenka wrote: Killing one missile every 5 seconds, w...
- by Asmodes Reynolds - at 2012.09.20 21:22:00
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4. Alternative to the missile Nerf, meta-game friendly Without ruining missiles in PVP - in Player Features and Ideas Discussion [original thread]
Asmodes Reynolds wrote: I'm going to admit I was originally pissed at this announcement. but then I got to thinking there is a problem with missiles . There is no counter to missiles in the meta-game. That doesn't cripple you against everything...
- by Asmodes Reynolds - at 2012.09.19 17:50:00
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5. Alternative to the missile Nerf, meta-game friendly Without ruining missiles in PVP - in Player Features and Ideas Discussion [original thread]
I'm going to admit I was originally pissed at this announcement. but then I got to thinking there is a problem with missiles . There is no counter to missiles in the meta-game. That doesn't cripple you against everything else. I don't think CCP re...
- by Asmodes Reynolds - at 2012.09.19 17:46:00
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6. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
I'm going to admit I was originally pissed at this announcement. but then I got to thinking there is a problem with missiles. There is no counter to missiles in the meta-game. It doesn't cripple you against everything else. I don't think you reall...
- by Asmodes Reynolds - at 2012.09.19 17:39:00
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7. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
confirming that ccp is to incompetent to balance their game properly, instead of having unique in vastly different mechanics for their weapons systems and tanking modules to make the game exciting and engaging, where the meta-game is constantly ch...
- by Asmodes Reynolds - at 2012.09.18 18:44:00
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8. The new items/ships/cargo interface - it's awful - in Player Features and Ideas Discussion [original thread]
+1
- by Asmodes Reynolds - at 2012.05.25 14:04:00
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9. CCP's balancing ideas seem to be conflicting all the same or specialization... - in Player Features and Ideas Discussion [original thread]
Tarn Kugisa wrote: I know that RL=/= EVE, but he has a point. I can make cruises go 100KM beyond max targeting range, why cant I send them out there? Real life does not equal Eve Eve has submarine physics because we are not actually flying i...
- by Asmodes Reynolds - at 2012.05.01 23:41:00
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10. CCP's balancing ideas seem to be conflicting all the same or specialization... - in Player Features and Ideas Discussion [original thread]
I will admit that my idea has some problems is pointed out to me on some of our internal forms that my understanding of the two races that I do not fly is very flawed , and I am very bad at English at 3 AM in the morning. so... Welp ..... so my co...
- by Asmodes Reynolds - at 2012.05.01 23:23:00
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11. CCP's balancing ideas seem to be conflicting all the same or specialization... - in Player Features and Ideas Discussion [original thread]
bump
- by Asmodes Reynolds - at 2012.05.01 22:17:00
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12. CCP's balancing ideas seem to be conflicting all the same or specialization... - in Player Features and Ideas Discussion [original thread]
Referring back to this post : https://forums.eveonline.com/default.aspx?g=posts&t=99872 accentuates my points. You wish to make armor and shield tanking virtually the same They are two different things completely, they are different they, sh...
- by Asmodes Reynolds - at 2012.05.01 19:57:00
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13. CCP's balancing ideas seem to be conflicting all the same or specialization... - in Player Features and Ideas Discussion [original thread]
***warning**** ***warning*******warning*******warning*******warning*******warning*******warning*******warning****** Controversial opinion incoming like it or don't I don't really care it's my opinion tl;dr is being put at the top because ...
- by Asmodes Reynolds - at 2012.05.01 19:54:00
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14. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
***warning**** ***warning*******warning*******warning*******warning*******warning*******warning*******warning****** controversial opinion incoming like it or don't I don't really care it's my opinion ***warning*******warning*******warning*******...
- by Asmodes Reynolds - at 2012.05.01 08:52:00
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15. Changing NPC 0.0 mechanics to help new Alliances survive in sov space - in Player Features and Ideas Discussion [original thread]
Edited by: Asmodes Reynolds on 17/03/2011 21:06:20 I have been watching this topic for a while now, and what I think most you guys fail to understand: CCP does not have a problem with the way they things are currently. Players do. Most of the...
- by Asmodes Reynolds - at 2011.03.17 21:01:00
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